I study convivial informatics through the design and development of alternatives to existing computational platforms. This involves platforms that take into consideration digital limits and foster sufficience, maintenance, autonomy, and durability. I favor participatory approaches, and investigate how we can design participatory infrastructures that are resilient to breakdowns. I also study participatory design tools. This ranges from enabling rapid prototyping by non-designers to documenting participatory design activities. I have also worked on more critical approaches to PD.
I am currently in sabbatical at Inria Lille, in the Loki project-team.
In the past years, I have worked on activity centric computing, i.e., proposing technical and conceptual ways to make activities first class citizens of computing platforms (like files and applications are today). This work involved field studies to understand how people manage activities, technical contributions to demonstrate the feasibility and limits of such proposals, empirical studies to understand how such systems would transform practices. I have applied this work to a variety of domains such as education, sport, scientific research.